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Welcome to Arcus
  • ๐ŸนArcus
    • Project Overview
  • ๐ŸŽฎGame Information
    • Introduction
    • Player Vs Player
      • 1 vs 1
      • Deathmatch
      • Deathmatch Tournament
      • Special Event
    • Guild Wars
      • Season Tournaments
      • Mini Tournament
      • Special Tourney
    • Heroes Journey
      • Single Player
      • Team Journey
    • Mini Game
    • Game Balancing
      • Weapon
      • Arcusian Ether
      • Avatar
    • Mercenaries
    • Task Bonus
  • ๐Ÿ“ƒNFTs
    • Arcusian Warrior
    • Weapon
    • Arcusian Ether
    • Items Rarity
  • ๐ŸŽฏArcus Native Token
    • Tokenomics
    • Burning Mechanism
    • Token Stability Plan
  • Special Features
    • Treasury Bank
    • Data Analytics Features
    • Gamers Social Media
    • Print your NFTs
  • ๐Ÿ›ฃ๏ธRoadmap
    • 2022
    • 2023
  • ๐Ÿ•ต๏ธโ€โ™‚๏ธTeam
    • The Team Behind
  • โ—Disclaimer
    • Disclaimer
    • Risk Disclosure Declaration
  • Contact Us
    • Contact Details
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  1. Game Information
  2. Game Balancing

Weapon

Bows and Arrows are the primary weapons in the Arcus Metaverse.

Weapons are used to increase the effectiveness and efficiency of the Heroesโ€™ abilities and to gain a tactical, strategic, material or mental advantage over an adversary or target opponent. These will be used in combat for the purpose of defeating enemies.

The amount of attack damages, distance and speed done to an opponent will differ depending on the type of weapons used.

TYPE

ATTACK DAMAGE

ATTACK SPEED

ATTACK DISTANCE

SHORT-BOW

Balanced

Balanced

Balanced

LONGBOW

High

Slow

Long

CROSSBOW

Low

Fast

Short

PreviousGame BalancingNextArcusian Ether

Last updated 3 years ago

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